Wednesday, 10 February 2010

IDAT211 - Project 2 brief

Well like i do with all my new projects, this is the brief for the new project for this module.

Working in pairs, research and design an interactive multimedia product for learning. The concept and
design should be informed by the psychology of learning and HCI principals, and demonstrate a
comprehensible design practice.

Designs solutions should be a response to an investigation of learning products, methods and
environments, exploring collaborative, remote and individual learning with interactive and networked
technologies. The aim is to develop a critical awareness and practical application of learning theories and
styles in interaction and interface design.

You are encouraged to be highly speculative and experimental in your approach. As there is no product,
designs should go beyond what is possible with conventional media, shaping innovative uses for emerging
technologies. Solutions should be mindful of how the development of cognitive and social skills in learners
might be mediated with technology.

Throughout the design process, careful consideration should be paid to the context of use. Design
decisions should be based on an assessment of learners needs, and define a clear role the technology has
in supporting learning.

Basically, in pairs, me and Luke Best, have to come up with an e-learning project, and then research and develop the new idea.